The year 2025 finds the global gaming landscape undergoing profound shifts. The “2025 State of the Player” report – an annual analysis by Solsten – provides a data-driven look at how player behaviors evolve worldwide. In this report, Solsten analyzed over 500,000 players across 250 countries to measure more than 200 psychological traits and changes.
You picked your target audience, but the question remains: how to connect with these people? Read part two of our game marketing guide to find the answer.
China’s gaming market is in full “2024 mode.” If you’re still not familiar with Chinese gaming trends in 2024, don’t worry. Here’s a list of a few trends you should definitely keep your eye on.
Entering the Chinese games market might seem like an annoying hassle. Words like ISBN, censorship or a local publisher may come to your mind. But if your PC game was published on the global Steam… Players in China can access it. How is that possible? Read our article to find out!
Want to increase game sales from China... but don't know where to start? Then get ready for the JUICIEST piece of content about Chinese marketing for gamedev you’ve ever read.
⏳ Only 9 days left till Black Friday and all you hear in your head is Illidan shouting ‘’YOU ARE NOT PREPARED!’’? Well, there’s only one way to find out if that fearsome voice is right…
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